tinybvh
Porting tiny_bvh_minimal_gpu to Gigi.
BVHs in BVH_GPU format can be saved from the viewer.
This uses the traverse.cl logic to trace the rays.
tinybvh is at: https://github.com/jbikker/tinybvh/
RenderSize 
ViewMode 
TMax The maximum length ray allowed
CostDivider Cost View Mode: divides by this number to help show the range.
DistanceDivider Distance View Mode: divides by this number to help show the range.
LightDirection The direction the light is shining.
LightColor 
LightBrightness 
AmbientColor 
AmbientBrightness 
Albedo 
Roughness 
SpecularLevel 
Metalic 
RayTestAgainst 










Created using Gigi v1.0.1